Felhasználó
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Nem látszanak a sapkák és az egyéb fejfedők a menüben helyette, valami katyvasz van mi ektakarja a fejfedőket, ezért nem tudok választani!
LINK: Nagyban: http://kepfeltoltes.hu/view/150624/1435147738671_www.kepfeltoltes.hu_.jpg (Bocs hogy mobillal fotóztam, de a screenshoot nem működik a menüben, csak a mapot fotózza a háttérben, magát a menüt nem) Legutóbb szerkesztve baron által |
Moderátor
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Másold be a log.txt tartalmát kérlek.
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Felhasználó
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Na ez engem is érdekelne h mitől van.
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Felhasználó
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Stickman Warfare v2.9.2 (00000000). Log file.
--------------------------------------- Game started at:2015.06.24.14:33:12 Loading lang file (LANGID=14) Server url: server.stickman.hu Loading stuff.json Loaded muted.cfg DirectSound and DirectInput Initialized Using video card: NVIDIA GeForce FX 5500 (Microsoft Corporation) Available memory: 361 MB Resolution: 1024x768 Multisampling: 0 Max indices:FFFFF...Using 16 bit indices Direct3D Initialized Loading fonts...font, fontmini, fontingame, fontchat. Other...Textures... Loading menu Loaded menu Loaded stickmen Loaded weapons Loaded object 'bunker4' Loaded object 'kikoto' Loaded object 'steelworks' Loaded object 'raktar1' Loaded object 'raktar2' Loaded object 'oil' Loaded object 'nafta' Loaded object 'towerhouse' Loaded object 'radio2' Loaded object 'almacomp1' Loaded object 'almacomp2' Loaded object 'romhaz1' Loaded object 'romhaz2' Loaded object 'banker' Loaded object 'fuggo' Loaded object 'pantheon' Loaded object 'mayan' Loaded object 'maya_a3' Loaded object 'maya_b3' Loaded object 'kispiri' Loaded object 'towerF' Loaded object 'techkomplex' Loaded object 'towerV' Loaded object 'kbsz' Loaded object 'out' Loaded object '1v1map' Loaded object 'facinhuses' Loaded object 'portal_inst' Loaded object 'atlantis_a' Loaded object 'atlantis_b' Loaded object 'solarcomp' Loaded object 'autohid' Loaded object 'apartment' Loaded object 'palmalittle' Loaded objects Ojjektum renderer:imposters... 2... read... VBuffer...IBuffer...locking...decls...Success. Loaded objectrenderer Loading props: shell, lantern, lamp Loaded props Loaded ground textures Loaded water texture Loaded Sky Loaded vehicles Full screen texture intitialized Reflections initialized Shaders initialized Initialized buffers Loaded foliage Creating sky...buffers...more buffers...lighting...alpha...texture...done. Initialized sky Loaded head items... Loaded head item displayer... Initilazing geometry succesful Loading sounds Initializing succeful Loaded geometry and data Checksum:FC2E9707 Clicked "Connect" Initializing network Network initialized Exited (Esc) Clicked "Connect" Initializing network Network initialized Exited (Esc) Clicked "Connect" Initializing network Network initialized Exited (Esc) Clicked "Connect" Initializing network Network initialized Exited (Esc) Clicked "Connect" Initializing network Network initialized Exited (Esc) Game ended at:2015.06.24.15:04:18 |
Felhasználó
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Nálam nincs ott semmi, csak a helye. Gondolom a vga-m miatt vagy idk.
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Moderátor
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Feanor, balintus, tőletek is kérek.
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Felhasználó
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Stickman Warfare v2.9.2 (00000000). Log file.
--------------------------------------- Game started at:2015.06.24.19:02:36 Loading lang file (LANGID=14) Server url: server.stickman.hu Loading stuff.json Loaded muted.cfg DirectSound and DirectInput Initialized Using video card: ATI RADEON XPRESS 200 Series Available memory: 310 MB Resolution: 1024x768 Multisampling: 0 Max indices:FFFFFF...Using 16 bit indices Direct3D Initialized Loading fonts...font, fontmini, fontingame, fontchat. Other...Textures... Loading menu Loaded menu Loaded stickmen Loaded weapons Loaded object 'bunker4' Loaded object 'kikoto' Loaded object 'steelworks' Loaded object 'raktar1' Loaded object 'raktar2' Loaded object 'oil' Loaded object 'nafta' Loaded object 'towerhouse' Loaded object 'radio2' Loaded object 'almacomp1' Loaded object 'almacomp2' Loaded object 'romhaz1' Loaded object 'romhaz2' Loaded object 'banker' Loaded object 'fuggo' Loaded object 'pantheon' Loaded object 'mayan' Loaded object 'maya_a3' Loaded object 'maya_b3' Loaded object 'kispiri' Loaded object 'towerF' Loaded object 'techkomplex' Loaded object 'towerV' Loaded object 'kbsz' Loaded object 'out' Loaded object '1v1map' Loaded object 'facinhuses' Loaded object 'portal_inst' Loaded object 'atlantis_a' Loaded object 'atlantis_b' Loaded object 'solarcomp' Loaded object 'autohid' Loaded object 'apartment' Loaded object 'palmalittle' Loaded objects Ojjektum renderer:imposters... 2... read... VBuffer...IBuffer...locking...decls...Success. Loaded objectrenderer Loading props: shell, lantern, lamp Loaded props Loaded ground textures Loaded water texture Loaded Sky Loaded vehicles Full screen texture intitialized Reflections initialized Shaders initialized Initialized buffers Loaded foliage Creating sky...buffers...more buffers...lighting...alpha...texture...done. Initialized sky Loaded head items... Loaded head item displayer... Initilazing geometry succesful Loading sounds Initializing succeful Loaded geometry and data Checksum:FC2E9707 Game ended at:2015.06.24.19:00:14 |
Felhasználó
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Stickman Warfare v2.9.2 (00000000). Log file.
--------------------------------------- Game started at:2015.06.24.18:31:39 Loading lang file (LANGID=14) Server url: server.stickman.hu Loading stuff.json Loaded muted.cfg DirectSound and DirectInput Initialized Using video card: Intel(R) G41 Express lapkakészlet (Microsoft Corporation - WDDM 1.1) Available memory: 821 MB Resolution: 1024x768 Multisampling: 0 Max indices:FFFFFF...Using 16 bit indices Direct3D Initialized Loading fonts...font, fontmini, fontingame, fontchat. Other...Textures... Loading menu Loaded menu Loaded stickmen Loaded weapons Loaded object 'bunker4' Loaded object 'kikoto' Loaded object 'steelworks' Loaded object 'raktar1' Loaded object 'raktar2' Loaded object 'oil' Loaded object 'nafta' Loaded object 'towerhouse' Loaded object 'radio2' Loaded object 'almacomp1' Loaded object 'almacomp2' Loaded object 'romhaz1' Loaded object 'romhaz2' Loaded object 'banker' Loaded object 'fuggo' Loaded object 'pantheon' Loaded object 'mayan' Loaded object 'maya_a3' Loaded object 'maya_b3' Loaded object 'kispiri' Loaded object 'towerF' Loaded object 'techkomplex' Loaded object 'towerV' Loaded object 'kbsz' Loaded object 'out' Loaded object '1v1map' Loaded object 'facinhuses' Loaded object 'portal_inst' Loaded object 'atlantis_a' Loaded object 'atlantis_b' Loaded object 'solarcomp' Loaded object 'autohid' Loaded object 'apartment' Loaded object 'palmalittle' Loaded objects Ojjektum renderer:imposters... 2... read... VBuffer...IBuffer...locking...decls...Success. Loaded objectrenderer Loading props: shell, lantern, lamp Loaded props Loaded ground textures Loaded water texture Loaded Sky Loaded vehicles Full screen texture intitialized Reflections initialized Shaders initialized Initialized buffers Loaded foliage Creating sky...buffers...more buffers...lighting...alpha...texture...done. Initialized sky Loaded head items... Loaded head item displayer... Initilazing geometry succesful Loading sounds Initializing succeful Loaded geometry and data Checksum:FC2E9707 Clicked "Connect" Initializing network Network initialized Exited (Esc) Game ended at:2015.06.24.18:34:01 |
Felhasználó
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Valami ötlet végül van erre?
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Felhasználó
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Nekem még mindig nem látszanak a fejfedők. Javítva lesz valaha?
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Idézet